Blender - Airport Board - GeoNode Setup
Use the code "AIRPORTGO" to get 25% Off
Airport Board is an Blender Geonode Setup that allows you to generate procedural Panels using Geometry Nodes.
It works on blender 3.5+.
Follow the tutoriel right here : https://youtu.be/EDiQh-Dlj6s
How does it work ?
By using the geometry node modifier ! You just have to install a specific font, and you can add it to your scene !
Step 1
Install this font on your computer.
DownloadStep 2
Open the .blend file.
If its not, replace the basic font by the "aeroport" in the STING TO MESH CONVERTER node.
To do so, add a cube, add a geometry node modifier, and choose the previous one. Then, in the two green nodes, change the font.
Step 3
In the _Panel_ object, you can control the position of each column.
To modify the text and the transition, click on the correponding column object, and then change everything you want !
Issues
- Due of the booleen operation, it can be really heavy and laggy. To prevent that, you can check the Bool in Render Only option into the main _Panel_ object. It will make the viewport
- Also cause by a booleen operation, the main panel support is laggy and works with specific value depending on each column size. I'll try to find another ways to make it work.
- The column number cannot be higher than 10. It isnt incompatible tho, but it requieres an manual intervention into the geonode setup.
- Same for the lines number, it cannot be higher than 50. But it can work be copy/paste specifics nodes.
Also available on BlenderMarket !
Have fun !